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How to Create an Animated Environment Effect in KeyShot
Have you had the chance to soaked your rendering in the euphoric simplicity of the KeyShot Animation system? Well, you probably know how you're able to make changes to materials and environments as you create the animation in real-time, bobbing your head to the beat...
KeyShot 3.1: Realtime Environment Editing
Perhaps the most substantial new feature to KeyShot 3.1 is the addition of the Realtime Environment Editor. Dare I say, it's magical? I do. It's magical. With a click of a button you can edit any environment, adjusting hue, saturation, brightness and contrast with...
KeyShot 3.1: Material Templates
This is one of the new KeyShot 3.1 features I'm most excited about. If you've spent any amount of time applying materials to your models, you know it can take a bit of time, especially when you're working with a large assemblies or a lot of features. KeyShot 3.1 drops...
Mastering Realistic Human Skin Rendering in KeyShot
Skin. It's porous. It's also translucent, sometimes smooth and often bumpy. It's also very challenging to render... but not with KeyShot. Keyshot 2.1 introduced translucent materials that allow real-time subsurface scattering and a fast, simple way to dial in...
KeyShot 3.1: The New, Extremely Fast Metallic Paint
With the new Metallic Paint Material in KeyShot 3.1, you can create the most realistic automotive renderings imaginable faster than ever and with complete control over the paint flake size and visibility. If you've seen what's new in KeyShot 3.1 you'll know this...
KeyShot 3.1 is Here
It's finally here. KeyShot 3.1 and a whole new level of creating images with speed that will make your eyes water with excitement. With this update we introduce a slew of time-saving new features - an absolutely stunning and very unique metallic paint material, an...
3D Rendering of a Camaro Done in KeyShot
Are there enough 3D renderings of Chevy Camaros in the world? Probably, but what's one more, especially when it's done in KeyShot and screaming across the dusty roads of the Icelandic plains. This one comes from KeyShot users Stef Varga who uses SolidWorks, Pro/E and...
The Extremely Detailed 3D Artistry of Vitaly Bulgarov
"My passion for film and videogames led me down this path. I can be in both worlds at the same time: making cinematic trailers for Blizzard's amazing games." Vitaly Bulgarov / Blizzard Modeling/CAD software used SoftImage Vitaly began his career as a freelance artist...
The 1923 TT Work Truck (and the Fabulous KeyShot Community)
There's something mesmerizing about old cars and trucks, especially the ones that have a story behind them. And especially, the ones that people recreate amazing models and renderings of. If you hang around the KeyShot forums you'll know we have some car buffs and...
KeyShot 3.1 Announced. Metallic Paint, HDR Editing, Material Templates and More
It hasn't been that long since KeyShot 3 came out, but that's not stopping us from releasing new features and more options for your 3D rendering and animation pleasure. Today, we're announcing KeyShot 3.1 and as you'll see, we've got a whole lot of awesome coming your...
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KeyShot RenderWorld 2018 Recap
We've sifted through the photos from KeyShot RenderWorld 2018 and can't wait to give you a little taste of what this year's conference was like. Even with all the preparation and planning, seeing everything come together on that first day and to actually...
How to Create Fabric Stretched Over a Speaker Grill in KeyShot
Curious about rendering fabric? How about rendering fabric stretched over a speaker grill? Go no further. Esben Oxholm is back with another tip, showing you how to use the Material Graph in KeyShot Pro to achieve a stretched fabric over speaker grill appearance....
KeyShot 7.3 Released – Introducing KeyShot Viewer
Today, we're excited to release KeyShot 7.3 and with it, introduce KeyShot Viewer - a stand-alone application that enables secure sharing of KeyShot scenes for interactive, photo-realistic 3D model viewing, presentation, and configuration. With KeyShot 7, you gained...