“My passion for film and videogames led me down this path. I can be in both worlds at the same time: making cinematic trailers for Blizzard’s amazing games.”
Vitaly Bulgarov / Blizzard
Modeling/CAD software used
Vitaly began his career as a freelance artist in Moldova in 2004. While working in Moscow with a major Russian game developer he continued to freelance for other game studios, refining his skill and talent for detailed compositions. Since then he has risen to become one the most esteemed 3D artists in the industry, winning many awards. He continues producing exceptional 3D visuals as Senior Cinematic Artist for Blizzard Entertainment.
Vitaly’s primary modeling tool is Softimage XSI, using it to model many of his highly detailed freeform models, as is the case with the spectacular Alien creature you see here, created for his Gnomon workshop course. “Softimage XSI has a very efficient toolset for subdivision modeling. Its fast performance gives me the feeling like I’m driving a sport car.”