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Joshua Dunlop’s ZBrush to KeyShot Process Using a Wacom Cintiq

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February 21, 2018

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Written By KeyShot
The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.

You saw our interview with him last month, now get a behind the scenes look at how Joshua Dunlop goes from ZBrush to KeyShot using his Wacom Cintiq. The fine folks at Wacom have just published a tutorial starring Joshua who is best known for his realistic Pokémon creatures in his Pokémon Zoology series. 

In the video, he describes what he considers before getting into the bulk of the work with the modeling in ZBrush. At the 3:45 mark, Joshua quickly jumps into KeyShot using the ZBrush to KeyShot Bridge  adjusting the materials first to get them to react properly to the light. He then moves to adding HDRI environment lighting and some physical lights. Finally, he renders out the camera angles and render passes he needs before going into Photoshop to construct the final composition.

It’s a quick process in KeyShot and an interesting approach using some composition methods you may not have considered before. Here’s the full video showing his 8-step process to create a realistic Pokémon creature.

See a breakdown of the step on the Wacom blog and, if you haven’t already, check out our interview with Joshua and see more of his artwork on Artstation and follow him on Instagram and Facebook. You can also learn more about the Wacom Cintiq Joshua is using over at Wacom. 

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