KeyShot 3.1: Realtime Environment Editing

Perhaps the most substantial new feature to KeyShot 3.1 is the addition of the Realtime Environment Editor. Dare I say, it’s magical? I do. It’s magical. With a click of a button you can edit any environment, adjusting hue, saturation, brightness and...

KeyShot 3.1: Material Templates

This is one of the new KeyShot 3.1 features I’m most excited about. If you’ve spent any amount of time applying materials to your models, you know it can take a bit of time, especially when you’re working with a large assemblies or a lot of features....

Mastering Realistic Human Skin Rendering in KeyShot

Skin. It’s porous. It’s also translucent, sometimes smooth and often bumpy. It’s also very challenging to render… but not with KeyShot. Keyshot 2.1 introduced translucent materials that allow real-time subsurface scattering and a fast, simple...

KeyShot 3.1: The New, Extremely Fast Metallic Paint

With the new Metallic Paint Material in KeyShot 3.1, you can create the most realistic automotive renderings imaginable faster than ever and with complete control over the paint flake size and visibility. If you’ve seen what’s new in KeyShot 3.1...

KeyShot 3.1 is Here

It’s finally here. KeyShot 3.1 and a whole new level of creating images with speed that will make your eyes water with excitement. With this update we introduce a slew of time-saving new features – an absolutely stunning and very unique metallic paint...