KeyShot Update: Maya Importer, Improved Render Performance and More

by | Jan 11, 2012 | 0 comments

It’s only two weeks into the year, but we’ve not slowed the KeyShot development down. Not at all. Today, we release our second KeyShot update, version 3.0.96, and with it a handful of improvements and additions you’ll want to be sure to have.

KeyShot Update

Today, we make 3.0.96 officially available. We send out early notice in the KeyShot forums, where you can always get the latest version. If you already have KeyShot 3, you’ll be notified about the update when you open KeyShot and have the option to download there. In addition to that, you can always go to Help, Check for update… to see if you’re on the latest version.

KeyShot 3.0.96 improvements

Here’s the bullet list of updates you’ll find in KeyShot 3.

  • Improved importers for SolidWorks, Solid Edge and Inventor
  • Added manipulation tool for labels
  • Added ability to position textures and labels interactively
  • Improved render performance and quality for diffuse materials
  • Improved quality of background in rendering
  • Improved quality for compressed video output formats
  • Fixed issue with HDRLightStudio plugin
  • Misc. bug fixes

Maya Importer

We have also included the Maya importer in 3.0.96. Please note that it is in BETA (it says so next to the file type in the list of supported formats ;-)) We wanted to include it this release to get as your feedback on how it works with your models. In order to use the importer on PC or Mac make sure you have either MAYA 2011 or 2012 installed AND licensed (Maya import works a bit different from our other importers in that way.)

Latest download links

For your convenience, we can send you all the links to the updated version of KeyShot. Hit our downloads section, enter your email and the download information will be on it’s way. Have questions about updates or functionality in 3.0.96? Just hit our forums and if you have questions on licensing or upgrades just email

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Written By Josh Mings


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