How to Create Worn Painted Metal in KeyShot

by | Dec 22, 2017 | 0 comments

In his latest video, Esben Oxholm shows you how to create a worn paint metal material in KeyShot. Esben creates the material using the basic materials and the KeyShot Material Graph, breaking down each step and each node in the process.

Worn Paint Using KeyShot Material Graph

Esben starts off showing the individual materials – the metal base material and how the paint material is applied on top. This alone will give you and idea of the direction he’s going and a greater appreciation for the material possibilities.

He then shows you how to add worn edges by applying the Curvature texture as an Opacity map in conjunction with the Color Composite and the Color-to-Number Utility node. In the last few minutes he then shows how to duplicate nodes to make everything look consistent, leaving you with a beautifully worn metal material with wear that can be adjusted quickly to your liking.

If you want to get a better understanding of the KeyShot Material Graph, how it works and how advanced materials can be created, this is a great primer to get you up to speed quickly. Once you go through this short 10-minute video from Esben, you’ll have the understanding to start creating your own unique materials.


Want More?
Esben’s website is a treasure of tutorials and resources for learning more about KeyShot and product visualization. You can view tutorials he has produced and download KeyShot scenes at While you’re at  it, check out his Gumroad page as well and don’t forget to subscribe to his ‘Link Collection’ newsletter which contains additional resources. 

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Written By KeyShot

The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.


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