We’re preparing some top secret surprised here at KeyShot HQ and this is just a glimpse of what’s to come. This rendering was a model taken from 3ds Max directly into KeyShot, rendered and then animated. Brian Townsend put it together for… well,...
Yes, indeed! SolidWorks World 2012 is coming up next week in gorgeous San Diego, California. If you’ll be out on the left-coast, running about the San Diego Convention center and in need of a feast of visual render delight for your eye, just make your way over...
Since we’ve released KeyShot 3 with the new render rockin’ animation system, I’ve been waiting to see some animations from a few of our users who helped during the beta test. That day has come and you are not going to be disappointed. Tim Feher was...
Craig A Clark has an abosulutely FABULOUS article on Scorpio CGI about importing models into KeyShot 3. He goes into great detail about importing a model, but that’s not all. He also covers six other aspects you’ll go through during the rendering process...
Some of the most captivating 3D renderings I’ve seen are of creatures, humans and characters, but little did I know the extent of how and where they are being used. Anders Rådén is a KeyShot user. He creates some of the most intricate models of insects and...