We’re in the process of soaking the brains of our development team in a stiff concoction of voice overs and advanced KeyShot functionality to deliver a set of new tutorials. The first one is out, available on our Tutorials page, our Youtube page and embedded below. In this first one, we take on Material Templates and show you how to speed up the process of applying materials to your imported models by creating or selecting a template that maps KeyShot materials to source parts or materials.
KeyShot Advanced Tutorial: Material Templates
You can automate the application of materials in KeyShot and all it takes is a little set-up and knowing your 3D software file naming convention. For example, Material Templates can be used to automatically apply a brushed steel material to all of your hardware, saving you the time of applying the materials to each individual part. Materials can be applied according to how you name your files or how you apply the materials in your 3D modeling software. In KeyShot, you select which to use, then map a material to the corresponding name. This 8 minute video tutorial, takes your through each method, along with importing a model and applying a Material Template and sharing your Material Templates with others. Remember, you can specify a network folder location in Edit, Preferences, Folders, Material Templates for you and others to use as a shared location for Material Templates.
0:30 Setting up your model
1:30 Access Material Templates
2:30 Adding items to a template
4:00 Importing a second model
5:00 Material application in 3D software
7:15 Sharing/Importing Material Templates