How to Create Animate Lighting in KeyShot

by | Nov 2, 2012 | 0 comments

You’ve probably seen commercials or animations where the lighting moves across the vehicle or product accentuating its lines and curves. It’s a fabulous way to bring life to the product you’re showcasing and it couldn’t be easier to create in KeyShot. In this three minute step-by-step and video, you’ll see two ways of animating lights in KeyShot 3. One approach uses an Emissive material applied to an object that moves across the scene. The other approach uses an animation applied to the model and the camera. Both are extremely easy and give you a perfect to create dramatic lighting using KeyShot.

Animated Lights in KeyShot

To create an animated light in KeyShot, there are two approaches you can take.

Approach 1: Emissive material

  • Insert a plane or sphere and use a translate animation to move across the model.
  • Apply an Emissive material to the sphere/plane, increasing the intensity and disable ‘Visible to Camera’ in the Advanced settings.
  • In the Project, Setting tab, enable ‘Global Illumination’.

Approach 2: Animated environment

  • In the Project, Camera tab, set up a camera view and save it.
  • Apply a 360 degree Orbit to that camera.
  • Add a 360 degree turntable to the model going the opposite direction.

Here’s the short video that walks you through each step.

You can see all of the KeyShot Tutorials, Quick Tips and Webinars in the KeyShot Learning section. Have a look and if you’re wondering about how to do something in KeyShot, let us know in the comments!

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The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.


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