Today, we’re excited to bring you KeyShot 7.1. We’ve had a lot of feedback on the new features – people raving about the new materials, loving the customization, the improved texture mapping and the integrated HDR Editor. And since the release of KeyShot 7, we’ve continued making improvements and refining new features.
With KeyShot 7.1 we introduce an optimized Gem material with more accuract gem dispersion and unlink materials when splitting them up. We’ve refined the rounded edges capabilities to provide more accurate rounded edge along with the ability to assign them to groups. We’ve improved file size when saving, added re-ordering for Model Sets and the Configurator, and bring you great new updates to KeyShot Network Rendering for more control over your core usage.
- Improved accuracy to Gem dispersion
- Improved Metal Material Type selection
- Improved rounded edges and group support
Improved node alignment in Material Graph
Improved file size reduction after saving
Improved ground shadows with Motion Blur
Drag and Drop re-order of Model Sets
Model and Material re-order in Configurator
Render Layer output enabled upon creation
- Added Network Render Worker tray with core count control
- Added ability to ‘Use all cores on sign out’
Support for Maya 2018
Bug fixes and improvements
The download is avaiable immediately for KeyShot 7 users on maintenance subscription. Upgrades from a previous version of KeyShot to KeyShot 7 may be purchased on the KeyShot online store.
Try KeyShot 7
Interested in the new features in KeyShot 7? Try it today.
Image: Model and render create by Simon Williamson