Quick Tip 22: Toon Shading in KeyShot

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This quick tip describes the non-photorealistic (NPR) toon shader in KeyShot. This allows you to apply solid colors, solid shading and contours to your objects for a flat, cel shading appearance allowing you to create and deliver concepts or create high resolution technical illustrations.

Since it is a material rather than a render mode, the toon material can be used in combination with any other material for still images, animations or KeyShotVR’s.