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How to Add Dust on Top of Your Materials in KeyShot

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Date

September 15, 2016

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Written By KeyShot
The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.
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How easy is it to add a layer of dust to your materials in KeyShot? Esben Oxholm breaks down the simple process in a quick tutorial he put together after sharing the image you see above. Apply a texture as an opacity map is all it takes to get an incredibly realistic, dusty material. Watch how he does it using the KeyShot Material Graph:

First, Esben added a Diffuse material as a label to his base plastic material. Then, using a dust texture from poliigon.com, he applied that to the Opacity channel of the Diffuse material. It’s a simple and effective way to increase the realism of your material and is a great example of the power you have to create advanced materials using the KeyShot Material Graph.

Have a material tip? Hop over to the KeyShot forum and share your work!

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