KeyShot is your camera. It’s a lot more also. We’ve built in the ability to add the geometry you need to get the shadow, lighting and effects you want without a studio set-up, prior to any post-processing and with minimal effort. This couldn’t be illustrated better than with the images created by our users. One in particular recognized the ability KeyShot has to perform just as a camera would. With some creative application, Andy Jones created a beautiful Bokeh effect that adds to the realism of the shot and does it all outside of any post work. Here’s how he did it.
- Set up the planes
First, I set up a couple planes in front of my camera. Placement is obiviously important because you want to be looking straight through all the planes.
- Apply image to planes
Then I loaded up a couple of particle images with alphas.
- Set DOF and F-Stop
then just set the DOF with a low fstop depending on the scale of our scene. You can mix up the particle layers and get creative with it. Remember to set the DOF at least 3 or 4 in the render palette.