Catch Marco Di Lucca in the Latest Issue of 3D Creative

by | Jan 13, 2014 | 0 comments

Hot off the presses, 3D Creative Magazine Issue 101 is out now and the cover story is all about ‘How to Become a Master Modeler’ with Senior Artist at Industrial Light and Magic, Marco Di Lucca. If you frequent the KeyShot forums, you’ve seen Marco’s work take shape going from sculpture to KeyShot render with a realism that rivals both the modern poly pushers and rennaisance sculptors of old. In the article, he tells about the times and tools that have brought him to where he is today. It’s a must read article for both the story and the visuals alike.

You can subscribe or purchase the magazine on 3D Creative for £2.99 and get a quick look at it via their flash viewer. Marco’s article delivers both process shots of modeling and the end product visuals that are simply astonishing. And, if you don’t get a chance to see the issue of 3D Creative soon, hop over to our interview with Marco where he details his early life, his career and tells how he uses KeyShot to bring his character visuals to the next level.

Try KeyShot Pro Today

Interested in trying KeyShot Pro?

Written By KeyShot

The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.

Categories

Recent Posts

The Best 3D Rendering Software for Architecture

The Best 3D Rendering Software for Architecture

Visualization techniques for architectural renderings have evolved from perspective-hand-drawn images on paper to all-digital 3D renderings and virtual environments that are stunningly realistic. These techniques, driven by the best 3D rendering software and hardware...

Find Us on Facebook

Archive

YOU MIGHT ALSO LIKE

COMMENTS

0 Comments

Submit a Comment

Your email address will not be published. Required fields are marked *