This week we’re at Solid Edge University 2014 (#SEU14) where Solid Edge ST7 was just launched and with it, news of the integration with KeyShot. This replaces the past rendering engine and provides rendering and animation as a stand-alone solution for all users of Classic and Premium version of Solid Edge ST7. Tomorrow is the official announcement with Press release and high-quality images, but we wanted to give you a tast of what the twitter-sphere was all abuzz about as Luxion’s VP of Product & Strategy, Thomas Teger took the stage to introduce the features.
If you’re a Solid Edge user and new to KeyShot, you can find out more on KeyShot here, download KeyShot here and view quick tips and tutorials on KeyShot here.
Another reason I need to upgrade my license. “@develop3d: Solid Edge now with @KeyShot sweetness – #SEU14 – pic.twitter.com/5dewcfACeJ”
— Scott Wertel (@ScottWertel) May 13, 2014
@solidedge partnered with Luxion @KeyShot3D to do photorealistic renders. Integrated and included in Solid Edge Classic & Premium. #SEU14
— Desktop Engineering (@DEeditor) May 13, 2014
Best in class photo-realistic rending via @KeyShot3D now found within #SolidEdge A pictures worth a 1000 words. Especially in sales #SEU14
— John P Gaioni (@GaioniJP) May 13, 2014
#Solidedge and #keyshot = two good friend #SEU14 pic.twitter.com/mdOJFDAP0T
— Imre Szucs (@i_szucs) May 13, 2014
Beautiful rendered animations available thanks to Keyshot / Solid Edge integration in ST7. Comes with Classic and Premium. #SEU14
— John Hayes (@JackHayes) May 13, 2014
I guess I should mention @Keyshot is my other favorite #SolidEdge Technology partner 🙂 #SEU14
— Mark Burhop (@burhop) May 13, 2014
#SEU14 @thomasteger #KeyShot3D 3D modeling accelerated by using keyshot 3D. pic.twitter.com/CLMydE2l9S
— SIS INC (@SISINC1) May 13, 2014
Keynote from Razor demonstrated value of online viral marketing. KeyShot rendering and animations in SE could be an enabler #SEU14
— Michelle Boucher (@MichBoucher) May 13, 2014
KeyShot is the standalone app as per normal with a few tweaks, rather than a built-in module. Data has to come thru Solid Edge #SEU14
— DEVELOP3D Magazine (@develop3d) May 13, 2014