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KeyShot Featured in 3D World for Realistic Metal Surfaces

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Date

September 12, 2012

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Written By KeyShot
The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.

Mike Griggs tells how to “Render Realistic Metal Surfaces” in this month’s issue of 3D World magazine and features images produced in KeyShot. He outlines the steps to add realism from material texture to lighting. All aspects included inside KeyShot to make applying a metallic appearance faster and easier, whether it be creating accurate brushed metal or tuning the appearance of metal flakes on a car for the most realistic metallic paint you can achieve. Here’s a little more on the story.

Mike Griggs is a freelance 3D and VFX concept and motion graphics artist. About the article, Mike says “The main render was finished in KeyShot, which is a lovely animation and rendering package, that takes a lot of the grief of scene setting and lighting and throws it to the side. This is especially useful for product and industrial designer’s as well as magazine writers rushing to meet their deadline.”

Indeed Mike! Full story below. Click to enlarge.

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