Presentamos

KeyShot
Cloud Rendering

Ahora KeyShot disfrutar KeyShot todo el potencial de KeyShot en la nube. Genera imágenes de tus productos más rápido, con la calidad que necesitas y sin interrumpir tu flujo de trabajo.

Access to
KeyShot Cloud Rendering

Access to KeyShot Cloud Rendering is now live for all KeyShot Studio customers! You will see a pop-up window when launching KeyShot Studio after updating to the latest 26.2 update. If you updated to KeyShot Studio 2026.2 and do not see a Cloud Rendering pop-up, please contact support.

Really great service!
The UI and layout and how it works was really straightforward. I’ll certainly be using it more, especially for these big animations I’m always doing.

Ben Robson
Freelance CGI Artist

The numbers behind the render

Compare render time, credits, and settings for the same output using GPU and CPU Cloud Rendering.

Example 01

GPU vs CPU

4×fewer credits with GPU

GPUCPU
Render time0:20:427:05:41
Credits40160
Frames
301
Samples
256
Resolution
1920 × 1080
Interior scene with a lounge bench, rendered with KeyShot Cloud Rendering

Example 02

GPU vs CPU

4×fewer credits with GPU

GPUCPU
Render time0:04:570:43:06
Credits28
Samples
512
Resolution
3000 × 4800

4×

more rendering for your credits

For the same render settings, GPU rendering can use up to 4× fewer Cloud Rendering credits than CPU rendering.

I can say Cloud Rendering does an excellent job with the GPU rendering! And the results are the same without any glitch.

Ozan Kocaman
3D Content Creator

Cloud Rendering
Features

Support for CPU & GPU

KeyShot Cloud Rendering supports both GPU-accelerated and CPU-based rendering, enabling you to tap into high-performance hardware without local constraints. Render large scenes, complex materials, high-resolution animations, and everything in between. Cloud Rendering provides consistent output quality, predictable performance, and the flexibility to continue working locally while jobs are processed remotely.

Download to multiple machines

Realiza un seguimiento y descarga fácilmente tus recursos renderizados en la nube desde varios equipos. Gracias al historial de trabajos sincronizado y al almacenamiento centralizado de recursos, puedes descargar los renderizados desde varios equipos con KeyShot Queue.

Joint Queue

The KeyShot Render Queue streamlines your workflow by unifying cloud and network rendering in one place. Easily manage and monitor jobs across all available resources, whether you’re offloading to the cloud or leveraging networked render nodes. This flexible queue ensures maximum performance and efficiency for any production setup.

KeyShot Gallery

KeyShot ofrece un único espacio unificado para ver todas tus imágenes y animaciones renderizadas. Explora y organiza fácilmente todo el contenido de cualquier origen en una única ubicación optimizada y centralizada.

KeyShot Wallet & Credits

KeyShot Wallet

The KeyShot Wallet provides a secure, convenient way to store and manage KeyShot Credits for KeyShot Cloud Rendering. You can easily add more KeyShot Credits by linking your KeyShot Wallet within KeyShot or by visiting your KeyShot Account, making it simple to top up whenever needed.

KeyShot Credits

KeyShot Credits are the payment method for Cloud Rendering.

When you submit a rendering job, the system will automatically calculate the credit cost estimate based on the resources required. When a Cloud Rendering job is submitted, KeyShot will automatically deduct the required credits and begins processing the job, ensuring a seamless, pay-as-you-go workflow. You will be able to purchase KeyShot Credits at any time and keep them in your KeyShot Wallet for on-demand use.

KeyShot Credit Pricing

Credit cost is based on the total render work your job requires, a hardware-agnostic measure called GigaSamples.

1 KeyShot Credit = 1 GigaSample (GS) of render compute.

KeyShot Credits are available for purchase in prepaid packs. The more you buy, the lower the per-credit cost.

To purchase additional KeyShot Credits, simply visit your KeyShot Account or use the Profile dropdown menu located at the top right of KeyShot Studio.

Credit consumption per job

GPU will consume 4x fewer credits than CPU per job on average.

Fractional results are rounded up to the nearest whole credit. Credits are deducted only when a job is submitted.

Preguntas frecuentes

¿Qué es el renderizado en la nube?

Cloud Rendering lets you offload demanding KeyShot renderings to high-performance cloud hardware. You render faster, keep your local machine free, and stay productive, especially for complex scenes, animations, or tight deadlines.

¿A quién va dirigido el renderizado en la nube?

El renderizado en la nube es ideal si:

  • ¿Necesitas crear imágenes renderizadas de alta calidad sin saturar tu ordenador?
  • Requiere más CPU de GPU CPU de la que ofrece tu hardware
  • ¿Quieres acelerar la producción mediante el renderizado en paralelo en la nube?

¿Cómo puedo acceder a Cloud Rendering?

Cloud Rendering is available to all active KeyShot Studio subscribers on individual accounts. After upgrading to KeyShot Studio 2026.1.1, Cloud Rendering appears as an option in the Render dialog and you will see a KeyShot Credits wallet in your KeyShot Account.

¿Cómo funciona el sistema de precios?

Cloud Rendering uses KeyShot Credits, where one credit equals one GigaSample of render compute. Each render shows its credit cost before you submit, calculated from resolution, samples per pixel, and frame count. Credits are deducted only when you submit a job.

How do you buy more KeyShot Credits?

KeyShot Credits may be purchased directly in KeyShot Studio or the Render Queue via “Buy more”, or from your KeyShot Account under Wallet. You can use an existing payment method or add a new card at checkout.

¿Qué ocurre una vez finalizado el renderizado?

Your completed rendering automatically downloads to the machine that started the job and is saved to your default rendering folder. You can also download the same rendering to another machine using the KeyShot Studio Render Queue.

¿Qué pasa si no se envía correctamente un renderizado?

Si un trabajo falla antes de enviarse, no se deducirán créditos. Aparecerá un mensaje de error explicando lo que ha ocurrido para que puedas volver a intentarlo.

¿Qué pasa si un renderizado en la nube se bloquea o falla?

Los trabajos fallidos se reembolsan automáticamente. Si un trabajo parece haberse atascado, ponte en contacto con el servicio de asistencia indicando el ID del trabajo; nuestro equipo lo investigará y te reembolsará los créditos si procede.

¿Por qué el servicio de renderizado en la nube aún no está disponible para las organizaciones?

En esta versión, Cloud Rendering solo admite carteras individuales. La gestión de créditos a nivel de organización, en la que un administrador compra y distribuye los créditos, está prevista para una versión futura.

¿Dónde puedo encontrar más documentación?

Full documentation is available in the KeyShot Studio manual: manuals.keyshot.com/kss2026/en-us/manual/Cloud-Rendering.htm

KeyShot Cloud Rendering services are currently operated on infrastructure located in North America. By accessing or using Cloud Rendering, you acknowledge and agree that any scene files, assets, and associated data submitted for rendering will be transferred to, temporarily processed, and stored on servers situated in North America. Data is retained solely for the duration required to complete the rendering job and error logging/support. Users are responsible for ensuring that any such data transfers comply with applicable laws and regulations in their jurisdiction, including but not limited to data protection and privacy legislation. If you are located outside North America, please be aware that your data will be subject to the laws of the jurisdiction in which our infrastructure operates.

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