Artist Series: Zhelong Xu

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Written By KeyShot

The KeyShot crew fills you in with the latest KeyShot tips and tricks, insight into 3D rendering technology and the people creating the coolest visuals across the engineering, product design and entertainment industries.

With the start of 2014, we’re starting a new spotlight on KeyShot users. Our Artist Series will cover KeyShot users in the CG industry, featuring the work the do using KeyShot of visualization throughout the process for film, tv and other media. To kick the series off, we talk with Zhelong Xu, an artist from the small town of JingDeZhen, China. He has become well known throughout the CG industry with a style he has refined over the years with inspiration from his town and teaching from his grandfather.

他KeyShot ZBrush 和KeyShot 進行創作,一旦在 ZBrush 中完成建模,便會直接將模型導入KeyShot。「品質與速度是藝術創作中最關鍵的要素。KeyShot 完美的平衡。幾年前,你根本無法想像會有如此完美的工具。 我幾乎用過市面上所有的渲染軟體——它們各有特色,但不是太複雜就是KeyShot 即時KeyShot ,且能滿足最嚴苛的品質要求。一方面,它非常簡單,我甚至不需要閱讀任何說明——這點非常重要。另一方面,操作方式非常類似於拍照。基於物理的照明和相機設定,就像在現實世界中拍照一樣。KeyShot ZBrush 對我來說是最佳搭檔。KeyShot 的材質系統既簡單又有效,還能進行自訂。Pro 版本更讓藝術家能在合成軟體中,為最終作品使用更多層次。我未來不僅會將它用於靜態藝術作品,也會應用在角色創作上。KeyShot 讓你以最少的努力獲得最佳成果。

Read the entire interview here →