With the new AI Shots in KeyShot 2026.1, we’re bridging the gap between generative speed and CAD-fidelity.
Author

Henrik Wann Jensen
Dr. Henrik Wann Jensen (M.Sc., Ph.D) is the Chief Scientist at Luxion, makers of KeyShot, and Professor Emeritus at the Computer Science Department at the University of California, San Diego. His research is focused on realistic image synthesis, global illumination, rendering of natural phenomena, and appearance modelling. His contributions to computer graphics include the photon mapping algorithm for global illumination, and the first technique for efficiently simulating subsurface scattering in translucent materials. He is the author of "Realistic Image Synthesis using Photon Mapping," AK Peters 2001. He is the recipient of an Academy Award (Technical Achievement Award) from the Academy of Motion Picture Arts and Sciences for pioneering research in rendering translucent materials.
Posts by Henrik Wann Jensen
Rendering Caustics in KeyShot on the GPU
An analysis of what sets caustic apart in KeyShot and the advantages gained by advancements in GPU technology. Caustics are among the most beautiful lighting phenomena in nature. Caustics are formed...
Rendering in KeyShot: An Analysis of CPU and GPU Rendering Performance
An investigation of rendering capabilities and results in KeyShot using the 64 core AMD Threadripper 3990X and the 72 RT core NVIDIA Quadro RTX 6000. At the Luxion office, we have a new workstation...


