The introduction of KeyShot Cloud is a smart use of cloud technologies. Rather than having a separate website where these things are stored, you access them in the application and download them directly and use immediately.

But perhaps the biggest highlight, particularly for those working with large datasets, is the ability to work with NURBS data as well as tessellated meshes.

As we all become more comfortable with creating ever more sophisticated imagery, our tolerance of poorly constructed surfaces diminishes. While it’s not yet ideal, it’s a good start and with options to switch specific components where needed, will round it out perfectly.

Once again, KeyShot’s simplicity belies its power. The fact that you can load up a model, throw on the materials and textures, chuck in an environment and back plate, and render it, without too much preamble, knob twiddling and general fannying about, is the perfect mix.

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