Poll

Vote for your favorite!

Designemore
2 (14.3%)
G.Pizzo
4 (28.6%)
willgibbonsdesign
3 (21.4%)
bronson
1 (7.1%)
OK
3 (21.4%)
red_orca
1 (7.1%)

Total Members Voted: 14

Voting closed: November 24, 2014, 07:41:00 am

Author Topic: Speed Render Contest #5 / Radial Engine - STATUS: Winner found  (Read 9179 times)

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Offline red_orca

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #15 on: November 17, 2014, 12:27:01 pm »
Nice work! Looks good. Not sure if you knew this, or if it would have helped you in this case, but KS has a feature where you can apply fillets so to speak. They don't change the geometry, but it simply moves where an edge catches light I believe. In this case, it may have helped you have more time. Maybe not. Just figured I'd mention it.


Thanks =)
Yup! I know about that feature, I just don't like it very much as it doesn't actually deform the geometry - so if I ended up doing a shot where a filleted surface/edge is located on the outer edge...it would still be sharp and break the illusion. I also did it in the model as I could control the fillet dimensions on different edges and also have some edges (eg, for a mating surface) still sharp.

Offline Esben Oxholm

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Time to vote
« Reply #16 on: December 01, 2014, 10:33:18 am »
...and the winner is G.Pizzo
Congrats! *Fanfare*

@G.Pizzo:
You now have a week to find a model for the next speed render.
When you have found one, please post the link in this thread.

Offline PhilippeV8

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Winner found
« Reply #17 on: December 02, 2014, 10:39:08 pm »
Congratz G.Pizzo !