Poll

Vote for your favorite!

Designemore
2 (14.3%)
G.Pizzo
4 (28.6%)
willgibbonsdesign
3 (21.4%)
bronson
1 (7.1%)
OK
3 (21.4%)
red_orca
1 (7.1%)

Total Members Voted: 14

Voting closed: November 24, 2014, 07:41:00 am

Author Topic: Speed Render Contest #5 / Radial Engine - STATUS: Winner found  (Read 10919 times)

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Offline Esben Oxholm

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Speed Render Contest #5 / Radial Engine - STATUS: Winner found
« on: November 10, 2014, 07:07:19 am »
Briex has choosen this nice radial engine for this weeks topic.
Do your best render of it in two hours!



Please go to the following thread for the entire set of rules:
https://www.keyshot.com/forum/index.php/topic,9142.0.html

Download the file from GrabCAD: https://grabcad.com/library/radial-engine

Happy rendering! :)
« Last Edit: December 01, 2014, 10:41:45 am by Esben Oxholm »

Offline Designemore

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #1 on: November 11, 2014, 03:43:25 am »
Hello KeyShooters !

Here is my participation for this new speed contest.
Time spent : 1h40
Render time : 60 sec (straight from Keyshot)
Backplate worked in Photoshop (just erasing the original motor a bit)

Have a good time speed rendering  ;)
« Last Edit: November 11, 2014, 03:57:20 am by Designemore »

Offline edwardo

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #2 on: November 11, 2014, 04:30:16 am »
very nice take on it!

Ed

Offline MartinP

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #3 on: November 11, 2014, 10:32:15 am »
Wow, very nice shot!

Offline G.Pizzo

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #4 on: November 12, 2014, 04:35:03 am »
My 2 hr speed render, not normally my kind of imagery, but it's fun pushing and/or punishing yourself...lol

-20min researching Google for bkgrd and image reference
-45min Working in Keyshot
-15min for renders
-40 min Post in Photoshop

Thanks
George

Offline Will Gibbons

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #5 on: November 12, 2014, 07:34:07 am »
Nice Job. I was 100% going to do this... I rendered out a transparent one, then decided to try something different. Funny how some people think alike.

My 2 hr speed render, not normally my kind of imagery, but it's fun pushing and/or punishing yourself...lol

-20min researching Google for bkgrd and image reference
-45min Working in Keyshot
-15min for renders
-40 min Post in Photoshop

Thanks
George

Offline Will Gibbons

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #6 on: November 12, 2014, 07:40:49 am »
Submission 1 & Submission 2

Fiddled around in KS5 trying to decide what to do... about 50 min.
Had fun lighting the model 40 min.
Renderings, 10 min. (5 min each)
PS to apply filter to Rendering #1 (the light one) 5 min.
PS to crop rendering #2 (the dark one)

Total time spent: 1 hour 45 min.

Offline Josh3D

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #7 on: November 12, 2014, 08:09:39 am »
Wow! Looking great guys!

Offline Briex

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #8 on: November 13, 2014, 12:57:22 pm »
Looking very nicely guys! i don't think i will be able to join you, but i have an idea...i'm running out of free time day by day...2 hours is a long time these days! XD i'll keep an eye on this anyway :)

Offline bronson

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #9 on: November 13, 2014, 07:48:49 pm »
Breakdown:
- playing around using KS5 looking for ideas = 20 min
- applying metal & emissive material by KS5 = 30 min
- post-process making light trail and background using PS = 15 min

Very simple. Hope u like it!

Bronson

Offline OK

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #10 on: November 14, 2014, 11:21:57 am »
Hello everyone!

Here is my entry. It is straight from Keyshot.
Time spent is about
30 minutes thinking about what to do, doing materials and scene
20 minutes playing with an anisotropic ground material  ;D
30 minutes rendering so my ground would look a bit smooth



Offline Will Gibbons

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #11 on: November 14, 2014, 11:25:24 am »
Good amount of variation so far. Nice work all!

Offline red_orca

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #12 on: November 16, 2014, 04:55:20 pm »
Solidworks 50min
Keyshot: Materials and Composition 45min
Keyshot: lighting 5min
Keyshot: render 20min


Spent a while in solidworks breaking out surfaces and adding a LOT of fillets.
My first time really using an IES light in my scene...picks up the fillet work I did in earlier nicely in the front but there just wasn't enough time to deal with other stray highlights, speckles and the blowouts from the environment lighting.

Offline Will Gibbons

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Upload your renders
« Reply #13 on: November 17, 2014, 03:18:35 am »
Nice work! Looks good. Not sure if you knew this, or if it would have helped you in this case, but KS has a feature where you can apply fillets so to speak. They don't change the geometry, but it simply moves where an edge catches light I believe. In this case, it may have helped you have more time. Maybe not. Just figured I'd mention it.

Solidworks 50min
Keyshot: Materials and Composition 45min
Keyshot: lighting 5min
Keyshot: render 20min


Spent a while in solidworks breaking out surfaces and adding a LOT of fillets.
My first time really using an IES light in my scene...picks up the fillet work I did in earlier nicely in the front but there just wasn't enough time to deal with other stray highlights, speckles and the blowouts from the environment lighting.

Offline Esben Oxholm

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Re: Speed Render Contest #5 / Radial Engine - STATUS: Time to vote
« Reply #14 on: November 17, 2014, 07:42:06 am »
Very nice renders guys. Voting is up!