Author Topic: Pro/E associativity  (Read 4214 times)

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Offline Sam

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Pro/E associativity
« on: September 15, 2010, 05:49:22 am »
Hey guys,

I was wondering if someone tried this?

I'm working on a Pro/e model, I use the Keyshot plugin. -> add materials and then I have to change the 3D model in Pro/e. How can I re-import the edited model without having to redo all the material assigning.

screenshot embedded: the top model is re-imported and is missing a lot of materials...



Thanks for the input.

guest84672

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Re: Pro/E associativity
« Reply #1 on: September 17, 2010, 07:54:14 am »
Select "Retain Materials" upon import.