Author Topic: VR with animated objects??  (Read 12579 times)

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guest84672

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Re: VR with animated objects??
« Reply #15 on: February 28, 2013, 12:55:15 pm »
You can't do this. You need 2 sets of images - one at lower res and one at higher res.

Offline E-Samurai

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Re: VR with animated objects??
« Reply #16 on: February 28, 2013, 01:21:56 pm »
Alright thank you! It would be nice if you guys considered a scaling factor for the frames to start with, so when the images zoom in they still don't lose quality. Just a suggestion :)

guest84672

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Re: VR with animated objects??
« Reply #17 on: February 28, 2013, 01:24:24 pm »
Well I think that this is mostly a web issue if nothing else.

Offline benthorpe

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Re: VR with animated objects??
« Reply #18 on: June 19, 2013, 08:04:05 am »
My pleasure! Eventually we will be able to do this all inside of KeyShotVR.

Do you guys have an ETA for this feature in Keyshot VR?  Will it be an update to the current software?

Thanks

guest84672

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Re: VR with animated objects??
« Reply #19 on: June 19, 2013, 11:14:23 am »
Yes - in KeyShot 4.1 you can render out an animation as VR.

Offline rfollett

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Re: VR with animated objects??
« Reply #20 on: March 21, 2014, 02:31:16 am »
I struggling with both VR and animations too. I cannot find this flag 'hide animations'???

Offline rfollett

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Re: VR with animated objects??
« Reply #21 on: March 21, 2014, 02:46:44 am »
I think I got it now...