Author Topic: Update Geometry Issue: KS deletes my duplicates  (Read 2112 times)

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Offline blessid

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Update Geometry Issue: KS deletes my duplicates
« on: February 05, 2014, 09:09:56 am »
I am working on some visuals of a sofa in keyShot and have produced a number of duplicates within the scene for the purpose of demonstrating different colours, formations etc. etc. After making modifications to my SolidWorks assembly file naturally I needed to update my geometry, but when i go to 'Import/Update Geometry', KeyShot Updates the main model but it completely deletes the others! Is this something to do with the origin on the? And because I have moved the duplicates, KeyShot no longer identifies the relation between the duplicates and the original SolidWrks Assembly file?

Note: I am using KeyShot for Mac, and as live linking cannot be done between Mac and Windows (hurry up and become Mac compatible SolidWorks!) I am having to update my geometry using import.

thomasteger

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Re: Update Geometry Issue: KS deletes my duplicates
« Reply #1 on: February 05, 2014, 02:16:41 pm »
We will look into the deletion of duplicates.

As far as the update goes, it will currently only update the original model, not the duplicates. We will change this with KeyShot 5 when we introduce instances.

Offline blessid

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Re: Update Geometry Issue: KS deletes my duplicates
« Reply #2 on: February 08, 2014, 08:22:32 am »
Hey Thomas,

Thanks for your help. Good to know. I'll keep my eyes pealed for KS5.

Luke