Author Topic: SolidEdge Orbiting from Plugin  (Read 3019 times)

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Offline imfastrnu2

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SolidEdge Orbiting from Plugin
« on: January 13, 2014, 10:34:52 am »
Not sure if this is a glitch in the SolidEdge plugin, but it might be. I noticed when I exported to Keyshot using the Render button the mouse orbiting is all weird. Not sure how to explain it other than to say if I drag the mouse left I expect it to rotate around the "z" axis left. What is does instead is rolls the part over on the "y" axis. Here is the part, can a Keyshot expert pull this in and see if it rotates odd to them as well? thank you.

Offline imfastrnu2

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Re: SolidEdge Orbiting from Plugin
« Reply #1 on: January 13, 2014, 01:04:31 pm »
It works MUCH better now that I've updated to ST6. The tessellation is better and the orbiting works fine now.