Author Topic: House Render  (Read 6218 times)

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Offline JAKiii

House Render
« on: July 12, 2010, 08:38:07 pm »
Here's one that I owe my client in a few days.  Any suggestions?  KeyShot 2, Photoshop -

Offline Richman

Re: House Render
« Reply #1 on: July 26, 2010, 10:16:31 pm »
Nice porsche model!

Offline DBKeyshot

Re: House Render
« Reply #2 on: July 27, 2010, 02:52:46 am »
Truly impressive. Good work with all the subtle lighting from within the house. Have you tried adjusting the gamma and brightness settings? I think a little more contrast would help.

Offline JAKiii

Re: House Render
« Reply #3 on: July 27, 2010, 11:16:28 am »
In the end I took the color out because I wanted more realism.  Cheating, I know, I do it often.  Also a shot off the back of the house -


Offline jbeau

Re: House Render
« Reply #4 on: July 27, 2010, 06:20:29 pm »
Try setting all your materials to a diffuse white color and render out the scene again. Use this new rendered image as an ambient occlusion pass. Set the AO(ambientOcclusion) pass as a layer above this image in PS and change the mode to multiply. The AO pass is used for shadows and you may have tweak the shader to a slight gray or in PS use curve/levels to add more contrast and bring out more tone. I also like to add some grain, DOF or chromatic abbreviation to help sell the image as being "real".
« Last Edit: July 27, 2010, 06:22:32 pm by jbeau »

Offline Robert V.

Re: House Render
« Reply #5 on: July 28, 2010, 12:18:52 pm »
May I say that you scene is a brilliant one!

Offline JAKiii

Re: House Render
« Reply #6 on: August 12, 2010, 04:29:33 pm »
Here are updates to both views.  The previous versions were meant to simulate lighting at dusk, but I abandoned that.  Here you see mid-day shadows that show more depth.


guest84672

  • Guest
Re: House Render
« Reply #7 on: August 13, 2010, 06:08:02 am »
These are really good. I am impressed.