Author Topic: Creatures in the night  (Read 9565 times)

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Offline Ovidiu Enache

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Creatures in the night
« on: November 02, 2013, 03:15:29 am »
Hello! This is my first entry. Thanks for watching

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #1 on: November 02, 2013, 03:17:44 am »
The first image is after the comp the second one is what came out from keyshot.

Offline Threiz

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Re: Creatures in the night
« Reply #2 on: November 02, 2013, 03:19:00 am »
Well done ! i really like the post prod you did :)

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #3 on: November 02, 2013, 03:25:18 am »
Thank you Threiz

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #4 on: November 02, 2013, 02:55:18 pm »
Hello again ! Here is a new creature that I'm posting. It's amazing how many polygons keyshot can handle, actually I didn't use deciamation master, its all highpoly from zbrush  ;)
« Last Edit: November 03, 2013, 04:50:56 am by WhiteWolf »

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #5 on: November 02, 2013, 02:57:06 pm »
And here is the actual render that came out from keyshot.  Thanks !

Offline TpwUK

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Re: Creatures in the night
« Reply #6 on: November 02, 2013, 03:15:18 pm »
Impressive work again ... What was the final poly count ? I have had KS handle a 52million poly scene in the past!

Martin

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #7 on: November 02, 2013, 03:36:51 pm »
Hi Martin! The first scene has 32.647.560 triangles and the second one has 34.526.848 triangles . Thanks !




Offline Speedster

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Re: Creatures in the night
« Reply #8 on: November 02, 2013, 04:12:18 pm »
The highest poly count I've run so far is 96 million, and with no problems.  Of course the initial SolidWorks import took about an hour!  I'm running 32 cores.

As to your renders- you guys have all the fun!  Great job!!

Bill G

Offline TpwUK

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Re: Creatures in the night
« Reply #9 on: November 02, 2013, 04:44:43 pm »
Ah yes Bill, the locomotive scene, over ab hour to import and rendered in 20 minutes or so - Still makes me smirk, thinking about how it would make feel - permission to PM you regarding your work ?

Martin

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #10 on: November 02, 2013, 06:02:42 pm »
permission to PM you regarding your work ?

Martin

Yes, of course . Thanks!
« Last Edit: November 03, 2013, 03:30:22 am by WhiteWolf »

Offline ironconquest86

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Re: Creatures in the night
« Reply #11 on: November 02, 2013, 06:28:01 pm »
Wow! amazing creatures, your renders look great!
btw are you tweaking the render passes fom keyshot ?

Raul

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #12 on: November 02, 2013, 06:46:15 pm »
Thank you! Yes the renders are tweaked in post for better integration with the background and to give them the desired atmosphere. I've used only the clown pass.

Offline GregHurley

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Re: Creatures in the night
« Reply #13 on: November 03, 2013, 05:17:43 am »
Great texturing, I like the overall variation you created.

Offline Ovidiu Enache

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Re: Creatures in the night
« Reply #14 on: November 03, 2013, 07:04:08 am »
Thank you!