Author Topic: In a big ocean  (Read 4669 times)

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Offline Noozbe

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In a big ocean
« on: October 25, 2013, 06:45:07 am »
Hi all !

First please excuse my english, i'm french.
I have a boat project and i try to integrate it in his environment : the ocean.
I have try lot of things but it's not very convaincant.
Do you know how can i make realistic ocean ?

I have make one with Solidworks (A volume with waves in his surface) and apply translucid material and bump texture but it's not realistic.

Someone to help me ?

Bye !

Thomas.

thomasteger

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Re: In a big ocean
« Reply #1 on: October 25, 2013, 07:27:17 am »
Use a ground plane from the EDIT menu and edit the material. Change to liquid or glass, change the color, and apply a wave texture as a bump map. That should get you started.

Offline Noozbe

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Re: In a big ocean
« Reply #2 on: October 26, 2013, 12:02:38 pm »
Hello,
Thank you for your answer.
It's a basic solution but i need to make realistic water, with splash.
Do you know if it's possible to use a frame of RealFlow for export it to Keyshot after and make the render ?
Regards.
Thomas.

thomasteger

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Re: In a big ocean
« Reply #3 on: October 27, 2013, 06:22:44 am »
As long as you export as OBJ from RealFlow you can import your RF geometry into KeyShot.