Author Topic: 3ds Max 2014 plugin  (Read 2546 times)

0 Members and 1 Guest are viewing this topic.

Offline Stylusrip

  • Newbie
  • *
  • Posts: 18
3ds Max 2014 plugin
« on: October 11, 2013, 01:42:58 am »


any date in mind?

thanks  ;)

thomasteger

  • Guest
Re: 3ds Max 2014 plugin
« Reply #1 on: October 11, 2013, 05:51:35 am »
We should have this by AU.

Offline 0utsider

  • Jr. Member
  • **
  • Posts: 81
Re: 3ds Max 2014 plugin
« Reply #2 on: February 11, 2014, 10:35:02 am »
Any update on this?

Thanks

thomasteger

  • Guest
Re: 3ds Max 2014 plugin
« Reply #3 on: February 11, 2014, 12:43:30 pm »
Let me check.

Offline 0utsider

  • Jr. Member
  • **
  • Posts: 81
Re: 3ds Max 2014 plugin
« Reply #4 on: March 06, 2014, 04:07:02 am »
No news yet?

Offline Pepster3D

  • Jr. Member
  • **
  • Posts: 98
    • Pep Creative
Re: 3ds Max 2014 plugin
« Reply #5 on: March 11, 2014, 12:52:10 pm »
We just upgraded our studio to Max 2014 and are also wondering when there will be an update.

thomasteger

  • Guest
Re: 3ds Max 2014 plugin
« Reply #6 on: March 11, 2014, 03:55:08 pm »
It is ready. However, we found some bugs with regards to uv mapping and v-ray materials that need to be fixed.

Offline Pepster3D

  • Jr. Member
  • **
  • Posts: 98
    • Pep Creative
Re: 3ds Max 2014 plugin
« Reply #7 on: March 12, 2014, 05:39:24 am »
Any chance of getting the beta of it?

thomasteger

  • Guest
Re: 3ds Max 2014 plugin
« Reply #8 on: March 12, 2014, 03:51:49 pm »
Actually - we just posted it. We will work on uv mapping and v-ray support in the future. Go to keyshot.com/plugins and download it. Plugin works with Max 2013/14 and KeyShot 4.

Offline Pepster3D

  • Jr. Member
  • **
  • Posts: 98
    • Pep Creative
Re: 3ds Max 2014 plugin
« Reply #9 on: March 13, 2014, 05:37:26 am »
Cool, thank you!  ;D

Offline 0utsider

  • Jr. Member
  • **
  • Posts: 81
Re: 3ds Max 2014 plugin
« Reply #10 on: April 06, 2014, 11:55:51 pm »
Not only it looses UV mapping but also it doesn't let you apply the keyshot mapping unless you up the scale to 10000 !