Author Topic: Rhino Materials Tab  (Read 2724 times)

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Offline ben10

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Rhino Materials Tab
« on: July 30, 2010, 08:45:56 am »
Rhino to hypershot exports with no problem. But the new plugin doesn't recognize the material mappping from rhino. However if I import it from keyshot it shows the texture. What I want in Keyshot 2 is bring back the integration like in hypershot for rhino that shows material tabs and export the materials rhight away or recognize the material maps from rhino to keyshot export render.

guest84672

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Re: Rhino Materials Tab
« Reply #1 on: July 31, 2010, 06:54:10 am »
The HyperShot Plugin implementation was very limited. We are looking into a better way of doing this.

Offline ben10

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Re: Rhino Materials Tab
« Reply #2 on: August 01, 2010, 08:18:13 am »
before there is a material toolbar in rhino that can be painted into the object in that way it groups the object according to its material..but the new plugin is just taking into account rhino's material or layer colors(which i think is flexible but keyshot's own material inside rhino will be nice...which will edit again after exporting to standalone