Author Topic: Organizing parts within the scene tree  (Read 3715 times)

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Offline mattdesign

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Organizing parts within the scene tree
« on: July 16, 2013, 06:38:06 pm »
Hello Keyshot community,

Is there a way to organize and group parts within the scene/model tree?

What I want to do, is to create a rendering with multiple products. My products are similar to each other, so I used the duplicate command to duplicate some of the shared parts within the scene tree. So model A may share duplicated parts from model B, etc. I'm having a hard time figuring out how to move all of the parts in model B simultaneously to place it next to the model A, to create a rendering of family of products. I've created individual view sets to see each of the model independently, but I can not interact with the parts all at once and move them around together.

If I can organize the parts within the scene tree, by creating parents, I can move all the parts under the parent easily.  Is there a way to do this? Or, is the only way to achieve this, is by importing each of the models completed independently in my CAD program? Since the scene tree lets me duplicate, and rename parts, I was hoping there is a way to do this within Keyshot.

Matt