Author Topic: Pixelated emissive lighting  (Read 4025 times)

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Offline Pwnsaur

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Pixelated emissive lighting
« on: July 02, 2013, 02:07:43 pm »
I've been trying to render a couple wall sconces, but the lighting does not come out properly- it has patterns of dots along the edges, rather than a smooth gradient. Help would be appreciated.

Attached is the .bip file.


Update:

The second file has the material changed from emissive to an area light, but has weird pixelation along the edges...
« Last Edit: July 02, 2013, 02:59:29 pm by Pwnsaur »

Offline KeyShot

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Re: Pixelated emissive lighting
« Reply #1 on: July 02, 2013, 04:20:44 pm »
For this scene it is better to use an area light diffuse rather than the emissive material. It will make the rendering much faster and with less noise.


Offline Pwnsaur

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Re: Pixelated emissive lighting
« Reply #2 on: July 02, 2013, 05:48:19 pm »
Actually, I tried that in the second .bip file, and it leads to a significant amount of pixelation on the edges of the light..