Author Topic: 360_tunnel_static  (Read 2295 times)

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Offline jbeau

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360_tunnel_static
« on: June 06, 2013, 03:56:30 pm »

Another test...

Make sure you watch the HD version:D

300 frame looped animation rendered in Keyshot @ 1920x1080.
The background is 3D modeled with baked ambient occlusion, then rendered in KS as separate elements.
« Last Edit: June 07, 2013, 04:06:57 pm by jbeau »

Offline edwardo

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Re: 360_tunnel_static
« Reply #1 on: June 07, 2013, 06:19:39 am »
woah, somebody spiked my drink! Very nice, but whats with all the wibble-wobble?

Offline jbeau

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Re: 360_tunnel_static
« Reply #2 on: June 07, 2013, 04:05:46 pm »
Wow!! Youtube did that wobble. Just fixed it with a better version, Ugh.