Author Topic: Weird scale issue when importing an existing BIP to a current scene...  (Read 2827 times)

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Offline cash68

  • Jr. Member
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  • Posts: 82
So I have two models I want to render.

I'm using Keyshot 2, and SW2012 with plugin.

I open the model in SW, hit render on the plugin, and it opens Keyshot.  I save the file as BIP A.

I open the other model in SW, hit render on the plugin, and it opens Keyshot.  I save the file as BIP B.

Now I open either A or B, it doesn't matter, hit "Import", select the other file, so I have both models in the same scene...  yet one model is gigantic, the other is about 1/3 the size. 

Why does it do this?  Is there a work around?

guest84672

  • Guest
All objects are scaled upon import. That's why they may have different sizes when combined in one scene. KeyShot 4 does much better job of handling this.