Author Topic: area lights  (Read 2722 times)

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Offline evilmaul

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area lights
« on: March 17, 2013, 05:05:56 pm »
love the area lights...I am wondering if you guys will add support to texture the color?
I see that the opacity is mappable which is great too..nice if for instace wanna simulate gobos.. and purposely shaped pool of light.

Marco


guest84672

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Re: area lights
« Reply #1 on: March 18, 2013, 07:17:51 am »
If you want to texture the light then you should use the emissive material.

Offline evilmaul

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Re: area lights
« Reply #2 on: March 18, 2013, 07:29:13 am »
thanks Thomas, but I thought that the introduction or area light or at least one reason was that emissive materials werent  as efficen as these new lights and also didnt interact with translucent material. I just threw the idea there since you already have bump and opacity mappable on the area lights