Author Topic: Mr. Martin's house - Exterior  (Read 4390 times)

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Offline zigaretos

Mr. Martin's house - Exterior
« on: July 01, 2010, 07:11:02 pm »
Mr. Martin's house - WIP



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Offline Richman

Re: Mr. Martin's house - Exterior
« Reply #1 on: July 05, 2010, 06:33:22 pm »
The glass carport looks great.  Which glass did you use?

Offline zigaretos

Re: Mr. Martin's house - Exterior
« Reply #2 on: July 06, 2010, 09:40:45 am »
Thank you,
It was standard glass material, set transmission color to bright cyan and IOR to 2  :)

Offline JAKiii

Re: Mr. Martin's house - Exterior
« Reply #3 on: July 06, 2010, 11:23:01 am »
The house looks really good.  I think your trees, grass, sky and stone wall in front are bringing it down.  If you improve the realism of the foreground and background, the house is going to look like a photo.  If that's what you want...

Offline Richman

Re: Mr. Martin's house - Exterior
« Reply #4 on: July 06, 2010, 09:23:07 pm »
Thanks (glass).    I would also let it bake a little longer, it appears a bit grainy to me. 

Offline zigaretos

Re: Mr. Martin's house - Exterior
« Reply #5 on: July 06, 2010, 10:59:27 pm »
Yes, maybe the grass scale, well about the trees its only standard max trees, about the stones yes I forgot to put a bumpmap on it, sky..well if I use HRD sky then all environment color will be change dramatically blueish, so I just used background color instead.

Yeah its still grainy, I should bake them longer, I won't use render  :)

Offline Richman

Re: Mr. Martin's house - Exterior
« Reply #6 on: July 07, 2010, 10:20:56 pm »
Hey could you share that tree model?  i like them.  obj or skp file please.

Offline zigaretos

Re: Mr. Martin's house - Exterior
« Reply #7 on: July 09, 2010, 02:28:30 am »
Sure do
Code: [Select]
http://rapidshare.com/files/405895143/tree.zip.html

Offline Richman

Re: Mr. Martin's house - Exterior
« Reply #8 on: July 09, 2010, 01:29:22 pm »
Thanks