Author Topic: Custom Planar Mapping  (Read 2155 times)

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Offline shamblingcat

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Custom Planar Mapping
« on: January 23, 2013, 01:38:01 pm »
Mapping textures to X,Y, or Z planes works reasonably well in a lot of instances, but sometimes I have multiple models in a scene at different angles and want to project from planes that are roughly normal to each individual part.

Are there plans to add a movable planar mapping tool to the texture menu? This would be incredibly helpful to me.

Thanks!