Author Topic: layered bumps  (Read 3366 times)

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Offline jp_li

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layered bumps
« on: November 15, 2012, 06:49:43 pm »
is it possible to layer bump maps?  I have 1 i'd like to use to get general grain and noise, and another that I'd like to use that would have a graphic bump into the surface


guest84672

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Re: layered bumps
« Reply #1 on: November 16, 2012, 07:41:05 am »
You can't do this at the moment.

Offline Despot

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Re: layered bumps
« Reply #2 on: April 03, 2013, 07:00:04 am »
Combine the bump maps in Photoshop...

Offline PhilippeV8

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Re: layered bumps
« Reply #3 on: April 03, 2013, 07:33:45 am »
I hope to get this in KS4.1  ;)

It's handy for all sorts of things and merging bitmaps is an option, but after a while you've got a forest of bumpmaps all over the place.

Offline Despot

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Re: layered bumps
« Reply #4 on: April 04, 2013, 09:25:18 am »
Yeah, KS badly needs a material layering system - it's one of the things I love about Maxwell RenderW, really rich, complex shaders can be created...

J

guest84672

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Re: layered bumps
« Reply #5 on: April 08, 2013, 01:31:22 pm »
We are trying to keep things simple. It is not a matter of whether it can be done technically, but how we can expose in the most simplistic way.

We will consider it for a later release of KeyShot.

Offline PhilippeV8

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Re: layered bumps
« Reply #6 on: April 08, 2013, 02:01:44 pm »
I understand keeping things simple.  But just for the bumpmap, I would like this option.

For a short time KS user, it keeps things simple yes, but in the long run, ... how it is now doesn't keep my texture-folders simple  ;)