Author Topic: REQUEST: Pipe thread normal map  (Read 5861 times)

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Online DriesV

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REQUEST: Pipe thread normal map
« on: October 31, 2012, 01:33:19 am »
Hi,

Can somebody please share a good normal map for pipe threads (e.g. ISO 228)?
The KeyShot bundled normal map 'Horizontal_Tubes_Normal.jpg' is working great for far shots, but I need better fidelity for close shots.

greetings,
Dries

Online DriesV

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Re: REQUEST: Pipe thread normal map
« Reply #1 on: October 31, 2012, 05:39:07 am »
Why I ask:

Adding threads as geometry gives very good results, but it is a pretty laborious job.
Take a look below at the steps needed to do this in SolidWorks and what it looks like rendered.

How can I reach similar (+/-) results by using textures only?

Dries
« Last Edit: October 31, 2012, 06:45:38 am by DriesV »

Offline m2tts

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Re: REQUEST: Pipe thread normal map
« Reply #2 on: October 31, 2012, 07:53:17 am »
Nothing beats real geometry for realism.

Online DriesV

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Re: REQUEST: Pipe thread normal map
« Reply #3 on: October 31, 2012, 07:55:32 am »
Nothing beats real geometry for realism.

I was afraid to get that answer... ;D

Dries

guest84672

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Re: REQUEST: Pipe thread normal map
« Reply #4 on: November 01, 2012, 12:18:41 pm »
Plus, with a texture you won't get the the "visual deformation" on the sides of the screw. As you said, it looks ok from a distance.

Online DriesV

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Re: REQUEST: Pipe thread normal map
« Reply #5 on: November 01, 2012, 06:42:15 pm »
Are displacement maps coming to KeyShot 4?
Adding threads would be a perfect use for it.

(Btw, where is that KS4 beta...  ;D)

Dries

guest84672

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Re: REQUEST: Pipe thread normal map
« Reply #6 on: November 02, 2012, 12:13:05 pm »
Displacement maps are not coming for KS 4 - sorry. Beta will be a while until we can hand it out.