Author Topic: Saving material (library) in Keyshot  (Read 3787 times)

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Offline Public

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Saving material (library) in Keyshot
« on: June 07, 2010, 05:40:24 am »
Hello,

When using hypershot it was possible to save an adjusted material in a (new) material group. When you then saved the library the material could be used everytime Hypershot started.

In Keyshot I tried to save a material the same way; first saving the material in a group and then saving the material library. But when I start up Keyshot again the new material is gone.

Can somebody help me to solve this problem?


thanks!

Offline JTrusty

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Re: Saving material (library) in Keyshot
« Reply #1 on: June 07, 2010, 06:16:39 am »
Quote
But when I start up Keyshot again the new material is gone.

Did you happen to name the new material with the same name as the old material? I noticed that Keyshot won't display materials with duplicate names. They are still saved, and you can check this by opening up your material group in a text editor. I would recommend EditPad Lite. Its free and won't corrupt the file.

guest84672

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Re: Saving material (library) in Keyshot
« Reply #2 on: June 07, 2010, 06:49:18 am »
Also make sure that your resources folder is not write protected. I have seen this issue in the past.

Thomas

Offline Public

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Re: Saving material (library) in Keyshot
« Reply #3 on: June 14, 2010, 03:12:26 am »
Thanks for your answers. Unfortunately it does not solve the problem yet.

I checked and the material library folder is not write protected. Also I didn't use the same name for the material.

I also tried saving the material in a new material group. But the next time I start up Keyshot the new material group doesn't exist at all.

Does anybody know how to solve this problem?

Thanks!

guest84672

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Re: Saving material (library) in Keyshot
« Reply #4 on: June 14, 2010, 05:34:53 pm »
You are running a fully licensed version of KeyShot, not the demo version?