Author Topic: Procedural Textures  (Read 1508 times)

0 Members and 1 Guest are viewing this topic.

Offline andyboy

Procedural Textures
« on: June 13, 2012, 07:48:45 pm »
Procedural textures would be a great addition. It so great to be able to cook up a good bump or texture on the fly. Bryce used to (and still has, I guess) a pretty powerful solution with a large choice of fractal algorithms you could layer on top of each other. Admittedly the interface was pretty strange, but it worked. Cinema 4D has another great implementation. No ability to combine fractals I think, but they make up for it by having lots to choose from and a simple interface. It seems like this would be a pretty simple addition to Keyshot's toolset.