Author Topic: Rendering - Tron(ified)  (Read 3738 times)

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Offline Pasu

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Rendering - Tron(ified)
« on: May 26, 2012, 07:34:40 pm »
Hey all. 

I designed and modeled this watch for the contest.  I like the behavior of the emissives in keyshot3 - and what better way to enjoy them than Tron?  The watch was modeled in Solidworks, rendered in Keyshot3, and composited in photoshop.  Various textures/bump maps were either bundled with Keyshot, or built in photoshop.

Thanks for the contest - this was fun! 



*edit*  Added last slide of pre & post photoshop.  The renders didn't need much - increased the saturation, tweaked the levels just a hair, and applied a slight blur to reinforce the depth of field.
« Last Edit: May 26, 2012, 07:50:48 pm by Pasu »