Author Topic: Rendering - Ed Ferguson - Metal Mania  (Read 2901 times)

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Offline Ed

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Rendering - Ed Ferguson - Metal Mania
« on: May 10, 2012, 11:09:06 pm »
I call this one "Metal Mania".

I've always found a watch mechanism to be more interesting than the case, so I hid the external components to reveal the movement. 

For this interpretation I wanted to use various textures and colors having low specularity to focus on the metals and form.

This image is straight from KeyShot with no post.

Ed

Offline CAClark

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Re: Rendering - Ed Ferguson - Metal Mania
« Reply #1 on: May 13, 2012, 07:43:16 am »
Maybe the brush is a bit heavy on everything, as it all seems a little dull and flat. I think picking up highlights could be really nice on all those component with the right shader and environment.

Cheers!