Author Topic: Material Settings for "Dark Chocolate"- settings by timb  (Read 11477 times)

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Offline Speedster

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Material Settings for "Dark Chocolate"- settings by timb
« on: May 19, 2010, 01:56:45 pm »
Here's the "Dark Chocolate" I posted today on Materials/Dark Chocolate, from settings by timb. My little "Cube-Ball" material test model.  HDR: Factory.  Environment: Brt:1.25.   Gamma: 2.
Bill G

Offline Ralf-S

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Re: Material Settings for "Dark Chocolate"- settings by timb
« Reply #1 on: May 19, 2010, 03:29:33 pm »
Thank you Bill.  :)

I have add some chocolate textures. :)

Offline Speedster

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Re: Material Settings for "Dark Chocolate"- settings by timb
« Reply #2 on: May 19, 2010, 04:12:22 pm »
Yow!  So, how did you do the textures?  I'm sure they are from a jpeg, but, that is so cool!  Please share the tricks.  For my need it was simply the color, to replicate a particular paint color called "Lake" (I have no idea why) back in the 19th Century.  But, I can see a lot of applications, as you so well demonstrated.
Bill G

Offline Ralf-S

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Re: Material Settings for "Dark Chocolate"- settings by timb
« Reply #3 on: May 19, 2010, 05:08:50 pm »
Bill, yes with pleasure.

Please open and save both textures (above):
- 0100.jpg 1,02 MB (1300x1300)
- 0102.jpg 1,02 MB (1300x1300)

Then you can assign the textures, as follows:
( My Snapshot was done with V2 beta, but it works also with V1.9xx,
as shown in the following screenshots)
But the result will look better with V2.  :)  
« Last Edit: May 19, 2010, 05:10:45 pm by Ralf-S »

Offline Ralf-S

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Re: Material Settings for "Dark Chocolate"- settings by timb
« Reply #4 on: May 19, 2010, 06:00:03 pm »
...und here is the second texture: 0100.jpg  
You can play with the values... :)
.
« Last Edit: May 19, 2010, 06:02:25 pm by Ralf-S »

Offline Robert V.

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Re: Material Settings for "Dark Chocolate"- settings by timb
« Reply #5 on: May 19, 2010, 09:55:39 pm »
with all the chocolate here recently, I get real hungry!


What do you mean that it looks better in V2? is the render engine updated too?
« Last Edit: May 20, 2010, 02:35:18 pm by PredatorKS »

Offline Ralf-S

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Re: Material Settings for "Dark Chocolate"- settings by timb
« Reply #6 on: May 20, 2010, 02:12:32 pm »
My poor English, sorry.

I mean with KeyShot V2 we have better control over the settings.
In my example above, the texture and bump map settings... among others :)