Author Topic: Import colour mapping to texture  (Read 4757 times)

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Offline Dave_b

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Import colour mapping to texture
« on: December 20, 2011, 01:04:21 pm »
Hi All

Is it possible to set the colours of surfaces in Proe then set up a standard texture mapping as the geometry is imported in to keyshot it sets the desired textures automatically.

Dave

guest84672

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Re: Import colour mapping to texture
« Reply #1 on: December 20, 2011, 03:15:35 pm »
Yes you can do that but you may have to re-apply the textures.

Offline Dave_b

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Re: Import colour mapping to texture
« Reply #2 on: December 21, 2011, 03:17:07 am »
Hi Thomas

Thank you for the quick response. How do I crease the import map.

Dave

guest84672

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Re: Import colour mapping to texture
« Reply #3 on: December 21, 2011, 06:23:27 am »
Not sure what you mean.

Offline Dave_b

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Re: Import colour mapping to texture
« Reply #4 on: December 21, 2011, 03:20:10 pm »
Hi Tomas

What I was looking for was the possibility to set colours in Proe then as it is imported into keyshot the colours are automatically assigned a texture. E.g

Rgb 256 256 0  map to material wood with bump map 1

Dave

guest84672

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Re: Import colour mapping to texture
« Reply #5 on: December 22, 2011, 06:10:04 am »
This is something we are working on for KeyShot 3.1.