Author Topic: hiding and unhiding geometry affects model material  (Read 371 times)

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Offline alexalexalex

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hiding and unhiding geometry affects model material
« on: August 12, 2019, 03:26:16 pm »
I have a scene with a lot of models.  When i move or toggle visibility on any of the models, the materials change to the default Diffuse material.  If I add a plane to the scene and move it around the materials go back and forth between default diffuse and the material I assigned.  There are no overlapping duplicate models.  There is only one scene set.
« Last Edit: August 22, 2019, 04:17:20 pm by Bruno F »

Offline Francisco

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Re: hiding and unhiding geometry affects model material
« Reply #1 on: August 13, 2019, 11:21:27 am »
Hello Alexalex,

Would you be able to share your KSP file with use at Luxion Support so that we can try and reproduce the issue that you are having? If you are able to you can use this link here KeyShot WeTransfer.

*To save  a ksp file:*

  • Open your scene
  • Go to File > Save Package
  • Name your file


I have a scene with a lot of models.  When i move or toggle visibility on any of the models, the materials change to the default Diffuse material.  If I add a plane to the scene and move it around the materials go back and forth between default diffuse and the material I assigned.  There are no overlapping duplicate models.  There is only one scene set.