Author Topic: Large resolution renders - tearing issue  (Read 845 times)

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Offline Kennady

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Large resolution renders - tearing issue
« on: June 19, 2019, 04:14:19 pm »
Hi all - hope someone can shed some light on a fix or if this is a known issue.  I know there was an issue with network rendering but I'm rendering local.

I'm having a problem rendering large resolution images. Tearing or splitting occurs where the render tiles meet.
Resolution 11000 x 8000 @ 32bit, 500 samples, Product mode. Keyshot is rendering the image in 2 tiles.

98% of the image renders perfectly. Where the 2 tiles meet there is a bit of tearing. It looks like it is mostly around highlight areas and not flat geometry areas. Example attached.

I'm a pretty good retoucher so I can easily fix these problems, but would be good to know if there's a solution.

Thanks!

Windows 10 Pro 64
Keyshot 8.2
Threadripper 1950x 32GB Ram 100% cpu
Product mode, rendering locally, renders finish perfectly, 32bit tif output
Also affects the clown pass
Only seems to affect large pixel renders - 8000 px+ size



Offline Kennady

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Re: Large resolution renders - tearing issue
« Reply #1 on: September 12, 2019, 01:52:54 pm »
Still having this issue happen.

Is there anyway to make KS not separate the render into tiles? (besides dropping render res)