Author Topic: SUPER HEAVY PLASMA ARTILLERY SYSTEM  (Read 1619 times)

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Offline kiarash.tamizkar

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SUPER HEAVY PLASMA ARTILLERY SYSTEM
« on: June 18, 2019, 04:09:57 am »
having fun with hard surface design and keyshot  ;)

Offline RRIS

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Re: SUPER HEAVY PLASMA ARTILLERY SYSTEM
« Reply #1 on: June 18, 2019, 04:17:06 am »
That looks like fun! No idea how you'd go about making something like that :)

I have a soft spot for this kind of industrial look, I think you could've added a bit of punch to the overall image though, by making some of the cabling red/bright orange or some heavy contrasting color to the structural parts.

Offline Josh3D

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Re: SUPER HEAVY PLASMA ARTILLERY SYSTEM
« Reply #2 on: June 18, 2019, 08:19:54 am »
This is some hard surface high-five material, man. All those mech bits look GREAT. Especially the toon, cel-shaded version!

Offline kiarash.tamizkar

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Re: SUPER HEAVY PLASMA ARTILLERY SYSTEM
« Reply #3 on: June 18, 2019, 11:57:55 am »
That looks like fun! No idea how you'd go about making something like that :)

I have a soft spot for this kind of industrial look, I think you could've added a bit of punch to the overall image though, by making some of the cabling red/bright orange or some heavy contrasting color to the structural parts.


good idea,thanks for your comment my friend  ;)

Offline kiarash.tamizkar

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Re: SUPER HEAVY PLASMA ARTILLERY SYSTEM
« Reply #4 on: June 18, 2019, 12:05:01 pm »
This is some hard surface high-five material, man. All those mech bits look GREAT. Especially the toon, cel-shaded version!

thanks dear josh :D i appreciate it.
actually the i rendered the first shot in keyshot but the next 3 renders are zbrush NPR renders. but after i read your comment i render my model again with toon map and try to reach same effect in keyshot and this is the result  8)

Offline Josh3D

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Re: SUPER HEAVY PLASMA ARTILLERY SYSTEM
« Reply #5 on: June 19, 2019, 08:46:49 am »
NICE. Love it.