Author Topic: Camera Path / Switch do not work / are not stored correct ect.  (Read 700 times)

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Offline Mario Stockinger

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I had to do an animation of a production plant - a project manager wanted a camera tour for the customer.

So he came to me and we created the camera views he wanted to use.
I had about 5 "main" cameras and 10 Helper Cameras for the "path" Waypoints.

At first i thought i could use the waypoint feature for all cameras but that didn't walk at all....
The Camera flipped and rotated totaly strange when it followed the waypoints, also no way to set any breaks or time between to waypoints.
Then i tried the camera switch featrure  and paths.

I Started with the first main camera , set a path  event and used my helper cams to set and save the  waypoints) and then i set a camera switch to the next main camera.

There were several issues :

Keyshot forgot several times the camers switchs or switched the cam way too early, the camers switch was at the end of the path but it switched several seconds too early to a camera i did't even set up for that event....

I created a folder for each "main" camera and moved the path and switch events in this folders...
I was not able to create a correct working camera tour....

In the Timeline i was able to see all main cameras (linked through the switch events) and it's paths and switch events...

Thats so stupid....